They also have ordinary deployment cards for use in a Skirmish game, where they must follow all rules for normal characters, like attacking only once per activation. Each hero also has their own special side mission which, if the Rebels win, grants them a reward card unique to that hero. Each hero has their own unique deck of class cards that they can buy with XP gained from missions. Once they suffer damage equal to or exceeding their Health, they are not out of the game, but they do become wounded and flip their hero sheet to the other side. If they have less strain than their Endurance, they recover damage equal to the difference. They are also more difficult to defeat: they can rest, recovering strain equal to their Endurance. Unlike the other characters in the game, heroes are allowed to perform multiple attacks each activation. In your Imperial Assault campaigns, the Rebel player(s) control heroes.
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